mGEff API Reference  v1.2.0
An animation framework for MiniGUI apps
Data Fields
_EFFECTOROPS Struct Reference

it contains whole info of an effector, if you want to custom an effector, implement it More...

#include <mgeff-effector.h>

Data Fields

char name [EFFECTORNAME_MAX_LEN+1]
 
enum EffVariantType varianttype
 
MGEFF_EFFECTOR_INIT init
 
MGEFF_EFFECTOR_FINALIZE finalize
 
MGEFF_EFFECTOR_ANIM_ONDRAW ondraw
 
MGEFF_EFFECTOR_ONBEGINDRAW begindraw
 
MGEFF_EFFECTOR_ONENDDRAW enddraw
 
MGEFF_EFFECTOR_SETPROPERTY setproperty
 
MGEFF_EFFECTOR_GETPROPERTY getproperty
 

Detailed Description

it contains whole info of an effector, if you want to custom an effector, implement it

Field Documentation

MGEFF_EFFECTOR_ONBEGINDRAW _EFFECTOROPS::begindraw

begin draw

MGEFF_EFFECTOR_ONENDDRAW _EFFECTOROPS::enddraw

end draw

MGEFF_EFFECTOR_FINALIZE _EFFECTOROPS::finalize

finalize

MGEFF_EFFECTOR_GETPROPERTY _EFFECTOROPS::getproperty

get property

MGEFF_EFFECTOR_INIT _EFFECTOROPS::init

init

char _EFFECTOROPS::name[EFFECTORNAME_MAX_LEN+1]

name of effector

MGEFF_EFFECTOR_ANIM_ONDRAW _EFFECTOROPS::ondraw

on draw

MGEFF_EFFECTOR_SETPROPERTY _EFFECTOROPS::setproperty

set property

enum EffVariantType _EFFECTOROPS::varianttype

variant type


The documentation for this struct was generated from the following file: